<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="RotsA.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="13" filename="$data/shaders/glowShader.xml"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="12" filename="$data/shared/clearPlastic_diffuse.dds"/>
    <File fileId="2" filename="$data/shared/default_normal.dds"/>
    <File fileId="3" filename="$data/shared/default_specular.dds"/>
    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.dds"/>
    <File fileId="7" filename="$data/shared/detailLibrary/metallic/clear_diffuse.dds"/>
    <File fileId="5" filename="$data/shared/detailLibrary/metallic/clear_specular.dds"/>
  </Files>


  <Materials>
    <Material name="Stainless.Steel" materialId="5" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="clearCoatIntensity" value="1"/>
      <CustomParameter name="clearCoatSmoothness" value="1"/>
    </Material>
    <Material name="StaticRed" materialId="31" alphaBlending="true" customShaderId="13" customShaderVariation="staticLight">
      <Texture fileId="12"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="baseColor" value="1 1 0 1"/>
      <CustomParameter name="emitColor" value="1 1 0 1"/>
      <CustomParameter name="blinkSimple" value="0 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="RotsA.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="transform" translation="-0.167 0.020063 -0.001668" nodeId="10">
      <Shape name="Pivot" shapeId="1" nodeId="11" castsShadows="false" receiveShadows="false" materialIds="5">
        <Shape name="Stat" translation="-0.000262 0.0367 -0.001192" rotation="-0 -90 0" shapeId="2" nodeId="12" castsShadows="false" receiveShadows="false" materialIds="31">
          <Light name="light" translation="5.84277e-09 -1.26971e-08 0.0657444" rotation="-180 0 -180" nodeId="13" type="spot" color="1 1 0" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="1000" shadowExtrusionDistance="200" softShadowsLightSize="0.01" softShadowsLightDistance="15" softShadowsDepthBiasFactor="5" softShadowsMaxPenumbraSize="0.5" range="55" coneAngle="90" dropOff="5">
            <Light name="light" translation="5.84277e-09 7.96054e-09 0.136809" rotation="-180 0 -180" nodeId="14" type="spot" color="1 1 0" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="1000" shadowExtrusionDistance="200" softShadowsLightSize="0.01" softShadowsLightDistance="15" softShadowsDepthBiasFactor="5" softShadowsMaxPenumbraSize="0.5" range="55" coneAngle="90" dropOff="5"/>
          </Light>
        </Shape>
      </Shape>
    </TransformGroup>
  </Scene>

</i3D>
