<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="05_Excursion_RR_GMYK">
    <annotation><annotation>Copyright © GMYK EMERGENCY VEHICLE OUTFITTERS, All Rights Reserved.</annotation></annotation>
	
	<!--storedata simply the ingame store info this does not change your top speed ect-->

    <storeData>
        <name>2005 Ford Excursion</name>
        <specs>
            <power>300</power>
            <maxSpeed>200</maxSpeed>
        </specs>
        <functions>
            <function>$l10n_function_car</function>
        </functions>
        <image>GMYK_Files/textures/EXstore.dds</image> <!--Replace black writing with directory to your store image-->
        <price>45000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>FORD_EX</brand> <!-- The black writing in this line is your brand name and is were it will show if searching by brand ingame -->
        <category>GMYK_Civ_2025</category> <!-- The black writing in this line is your catagory and is were it will show if searching by vehycle type ingame -->
        <shopTranslationOffset>0 0.5 0</shopTranslationOffset>
        <shopRotationOffset>0 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>1804740</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>433242</indexBufferMemoryUsage>
        <textureMemoryUsage>15379440</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_car</typeDesc>
        <filename>excursion.i3d</filename>
        <sounds filename="GMYK_Files/sounds/Excursion.xml"/>
        <size width="3" length="6" height="2"/>
        <components>
            <component centerOfMass="0 -0.5 0" solverIterationCount="10" mass="2500" />
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="CAR" />
        <mapHotspot type="CAR" />
    </base>
	
	<!--This Is a basic wheel setup for internal wheels that are in the main model i3d-->
	<!--Note wheel order front left, front right, rear left, rear right. Rear wheels allways move so they dont need a drivenode. 4x4 will need drivenodes on front wheels.-->
	
    <wheels>
        <wheelConfigurations>
             <wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
                <wheels autoRotateBackSpeed="2.5">
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="1" restLoad="0.5" repr="0>0|0|0"  radius="0.47" width="0.27" forcePointRatio="0.5" initialCompression="25" suspTravel="0.13" spring="10" damper="3" frictionScale="2.5"/>
                        <tire tireTrackAtlasIndex="1" />
                    </wheel>
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="1" restLoad="0.5" repr="0>0|0|1" radius="0.47" width="0.27" forcePointRatio="0.5" initialCompression="25" suspTravel="0.13" spring="10" damper="3" frictionScale="2.5" />
                        <tire tireTrackAtlasIndex="1" />
                    </wheel>
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="0" restLoad="0.7" repr="0>0|0|2"   radius="0.47" width="0.27" forcePointRatio="0.5" initialCompression="25" suspTravel="0.14" spring="10" damper="3" frictionScale="3" />
                        <tire tireTrackAtlasIndex="1" />
                    </wheel>
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="0" restLoad="0.7" repr="0>0|0|3"  radius="0.47" width="0.27" forcePointRatio="0.5" initialCompression="25" suspTravel="0.14" spring="10" damper="3" frictionScale="3" />
                        <tire tireTrackAtlasIndex="1" />
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="45" rotMax="45" rotCenterWheel1="3" rotCenterWheel2="4" />
        </ackermannSteeringConfigurations>
    </wheels>
	
	 <attacherJoints comboDuration="2">
        <attacherJoint node="0>0|1|6|2|0|0|0|0"  jointType="trailerLow" lowerRotLimit="10 60 50" upperRotRotationOffset="0" allowsJointLimitMovement="false" comboTime="1" >
            <schema position="1 0" rotation="0" invertX="false" />
        </attacherJoint>
        <attacherJoint node="0>0|1|6|2|0|0|0|0"  jointType="trailer" lowerRotLimit="10 60 50" upperRotRotationOffset="0" allowsJointLimitMovement="false" comboTime="1" >
            <schema position="1 0" rotation="0" invertX="false" />
        </attacherJoint>
		  <attacherJoint node="0>0|1|6|2|0|0|0|0"  jointType="trailerCar" lowerRotLimit="10 60 50" upperRotRotationOffset="0" allowsJointLimitMovement="false" comboTime="1" >
            <schema position="1 0" rotation="0" invertX="false" />
        </attacherJoint>
		<attacherJoint node="0>0|4|0|1" jointType="skidSteer"  allowsJointLimitMovement="false" allowsLowering="false" rotLimitSpring="7500 7500 7500" rotLimitDamping="5 5 5" transLimitSpring="7500 7500 7500" transLimitDamping="5 5 5" >
            <schema position="1 0.4" rotation="0" invertX="true" />
		</attacherJoint>		
	
    </attacherJoints>

   

    <enterable isTabbable="true" >
        <enterReferenceNode node="0>"/>
        <exitPoint node="0>0|1|4"/>
		
		<!--Note Rotate node also known as outdoorcameratarget is the point ur camera rotates around-->

        <cameras count="2">
            <camera node="0>0|1|1|0|0" rotatable="true" rotateNode="0>0|1|1|0" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="4" transMax="40" translation="0 0 5.5" rotation="-17.5 180 0"/>
            <camera node="0>0|1|1|1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" positionSmoothingParameter="0"/>
        </cameras>

        

        <characterNode node="0>0|1|0|0" cameraMinDistance="1.5" spineRotation="-90 0 90" >
            <target ikChain="rightFoot" targetNode="0>0|1|0|1" />
            <target ikChain="leftFoot"  targetNode="0>0|1|0|2" />
            <target ikChain="rightArm"  targetNode="0>0|1|3|0|0" poseId="wideFingers"/>
            <target ikChain="leftArm"   targetNode="0>0|1|3|0|1" poseId="wideFingers"/>
        </characterNode>
        
    </enterable>
	
	<lights>
		<states>
			<state lightTypes="0" />
			<state lightTypes="0 1" />
			<state lightTypes="0 1 2" />
			<state lightTypes="0 1 3" />
			
		</states>

        <realLights>
          <low>
			<light node="0>0|3|9|0" lightTypes="1"/>
			<light node="0>0|3|9|10" lightTypes="0"/>
          </low>
       
	      <high>
           <light node="0>0|3|9|8" lightTypes="0"/>
		   <light node="0>0|3|9|10" lightTypes="0"/>
		   <light node="0>0|3|9|0" lightTypes="1"/>
		   <light node="0>0|3|9|1" lightTypes="2"/>
		   <light node="0>0|3|9|9" lightTypes="3"/>
		   <light node="0>0|5|2|0|0|0" lightTypes="3"/>
		   <light node="0>0|5|2|1|0|0" lightTypes="3"/>
			<turnLightRight node="0>0|3|9|4" />
			<turnLightRight node="0>0|3|9|5" />
			<turnLightLeft node="0>0|3|9|2" />
			<turnLightLeft node="0>0|3|9|3" />
			<brakeLight node="0>0|3|9|6" />
		
			<reverseLight node="0>0|3|9|7"/>
		  </high>
		  
		    
        </realLights>
	 
	 
		<defaultLights>
			<!-- Running -->        
			<defaultLight shaderNode="0>0|3|7" lightTypes="0" intensity="50"/> 
			<!-- Headlights -->
			<defaultLight shaderNode="0>0|3|0" lightTypes="1" intensity="100"/>
			<defaultLight shaderNode="0>0|3|1" lightTypes="2" intensity="200"/>
			<defaultLight shaderNode="0>0|2|42|11|1" lightTypes="3" intensity="200"/>
			<defaultLight shaderNode="0>0|5|2|0|0" lightTypes="3" intensity="300"/>
			<defaultLight shaderNode="0>0|5|2|1|0" lightTypes="3" intensity="300"/>
		</defaultLights>

	
		<brakeLights>
			<brakeLight shaderNode="0>0|3|7" intensity="150"/>
			<brakeLight shaderNode="0>0|3|6" intensity="150"/>
		</brakeLights>

		<turnLights>
			<turnLightLeft shaderNode="0>0|3|2" intensity="100"/>
			<turnLightLeft shaderNode="0>0|3|4" intensity="300"/>
			<turnLightRight shaderNode="0>0|3|3" intensity="100"/>
			<turnLightRight shaderNode="0>0|3|5" intensity="300"/>
		</turnLights>
	
		<reverseLights>
            <reverseLight shaderNode="0>0|3|8" intensity="80"/>
		</reverseLights>
		
		<beaconLights>
          <beaconLight node="0>0|3|14|1|0|3|0" filename="GMYK_Files/scripts/GMYK/GMYK.RED_RotsASML.xml" /> 
		  <beaconLight node="0>0|3|14|1|0|3|1" filename="GMYK_Files/scripts/GMYK/GMYK.RED_RotsBSML.xml" /> 
		  <beaconLight node="0>0|3|14|1|0|3|2" filename="GMYK_Files/scripts/GMYK/GMYK.RED_RotsASML.xml" />	
        </beaconLights>
	</lights>
	   
	<lightExtension>
		<lightExtensionConfigurations isYesNoOption="false">
		<!-- 	<lightExtensionConfiguration name="$l10n_configuration_valueNo">
				<beaconSound template="hydraulicOpen01"/>
				<autoCombineBeaconLights percent="80"/>
			</lightExtensionConfiguration> -->
			<lightExtensionConfiguration >
				<strobeLights>
					<strobeLight invert="false" sequence="50 50 50 50 50 50 50 50 50 50 50 50 50 100 100 100 100 100 100 100 100 100 100 100 100 300 300 300 300 300 300 300 300 300 300" realLightNode="0>0|3|11|0|0|0" realLightRange="1"><staticLight node="0>0|3|11|0|0" intensity="30" /></strobeLight>
					<strobeLight invert="true"  sequence="50 50 50 50 50 50 50 50 50 50 50 50 50 100 100 100 100 100 100 100 100 100 100 100 100 300 300 300 300 300 300 300 300 300 300" realLightNode="0>0|3|11|1|0|0" realLightRange="1"><staticLight node="0>0|3|11|1|0" intensity="30" /></strobeLight>
					<strobeLight invert="false" sequence="50 50 50 50 50 50 50 50 50 50 50 50 50 100 100 100 100 100 100 100 100 100 100 100 100" realLightNode="0>0|3|11|2|0|0" realLightRange="1"><staticLight node="0>0|3|11|2|0" intensity="30" /></strobeLight>
					<strobeLight invert="true"  sequence="50 50 50 50 50 50 50 50 50 50 50 50 50 100 100 100 100 100 100 100 100 100 100 100 100" realLightNode="0>0|3|11|3|0|0" realLightRange="1"><staticLight node="0>0|3|11|3|0" intensity="30" /></strobeLight>
					<strobeLight invert="false" sequence="50 50 50 50 50 50 50 50 50 50 50 50 50 100 100 100 100 100 100 100 100 100 100 100 100 300 300 300 300 300 300 300 300 300 300" realLightNode="0>0|3|11|4|0|0" realLightRange="1"><staticLight node="0>0|3|11|4|0" intensity="30" /></strobeLight>
					<strobeLight invert="true"  sequence="50 50 50 50 50 50 50 50 50 50 50 50 50 100 100 100 100 100 100 100 100 100 100 100 100 300 300 300 300 300 300 300 300 300 300" realLightNode="0>0|3|11|5|0|0" realLightRange="1"><staticLight node="0>0|3|11|5|0" intensity="30" /></strobeLight>
					<strobeLight invert="false" sequence="50 50 50 50 50 50 50 50 50 50 50 50 50 100 100 100 100 100 100 100 100 100 100 100 100" realLightNode="0>0|3|11|6|0|0" realLightRange="1"><staticLight node="0>0|3|11|6|0" intensity="30" /></strobeLight>
					<strobeLight invert="true"  sequence="50 50 50 50 50 50 50 50 50 50 50 50 50 100 100 100 100 100 100 100 100 100 100 100 100" realLightNode="0>0|3|11|7|0|0" realLightRange="1"><staticLight node="0>0|3|11|7|0" intensity="30" /></strobeLight>
					<strobeLight invert="false" sequence="50 50 50 50 50 50 50 50 50 50 50 50 50 300 300 300 300 300 300 300 300 300 300 100 100 100 100 100 100 100 30 30 30 30 100 100 100 100 100" realLightNode="0>0|3|14|0|0|0|4|0" realLightRange="1"><staticLight node="0>0|3|14|0|0|0|4" intensity="30" /></strobeLight>
					<strobeLight invert="true"  sequence="50 50 50 50 50 50 50 50 50 50 50 50 50 300 300 300 300 300 300 300 300 300 300 100 100 100 100 100 100 100 30 30 30 30 100 100 100 100 100" realLightNode="0>0|3|14|0|0|0|5|0" realLightRange="1"><staticLight node="0>0|3|14|0|0|0|5" intensity="30" /></strobeLight>
					<strobeLight invert="false" sequence="50 50 50 50 50 50 50 50 50 50 50 50 50 300 300 300 300 300 300 300 300 300 300 100 100 100 100 100 100 100 30 30 30 30 100 100 100 100 100" realLightNode="0>0|3|14|0|0|0|6|0" realLightRange="1"><staticLight node="0>0|3|14|0|0|0|6" intensity="30" /></strobeLight>
					<strobeLight invert="true"  sequence="50 50 50 50 50 50 50 50 50 50 50 50 50 300 300 300 300 300 300 300 300 300 300 100 100 100 100 100 100 100 30 30 30 30 100 100 100 100 100" realLightNode="0>0|3|14|0|0|0|7|0" realLightRange="1"><staticLight node="0>0|3|14|0|0|0|7" intensity="30" /></strobeLight>
				
					<strobeLight invert="true"  sequence="50 50 50 50 50 50 50 50 50 50 50 50 50 100 100 100 100 100 100 100 100 100 100 100 100" realLightNode="0>0|3|14|2|0|0|0|0" realLightRange="1"><staticLight node="0>0|3|14|2|0|0|0" intensity="30" /></strobeLight>
					<strobeLight invert="false" sequence="50 50 50 50 50 50 50 50 50 50 50 50 50 100 100 100 100 100 100 100 100 100 100 100 100" realLightNode="0>0|3|14|2|0|0|1|0" realLightRange="1"><staticLight node="0>0|3|14|2|0|0|1" intensity="30" /></strobeLight>
					<strobeLight invert="true"  sequence="50 50 50 50 50 50 50 50 50 50 50 50 50 100 100 100 100 100 100 100 100 100 100 100 100" realLightNode="0>0|3|14|2|0|0|2|0" realLightRange="1"><staticLight node="0>0|3|14|2|0|0|2" intensity="30" /></strobeLight>
					<strobeLight invert="false" sequence="50 50 50 50 50 50 50 50 50 50 50 50 50 100 100 100 100 100 100 100 100 100 100 100 100 300 300 300 300 300 300 300 300 300 300" realLightNode="0>0|3|14|2|0|0|3|0" realLightRange="1"><staticLight node="0>0|3|14|2|0|0|3" intensity="30" /></strobeLight>
					<strobeLight invert="true"  sequence="50 50 50 50 50 50 50 50 50 50 50 50 50 100 100 100 100 100 100 100 100 100 100 100 100 300 300 300 300 300 300 300 300 300 300" realLightNode="0>0|3|14|2|0|0|4|0" realLightRange="1"><staticLight node="0>0|3|14|2|0|0|4" intensity="30" /></strobeLight>
				
				
				</strobeLights>
			</lightExtensionConfiguration>
        </lightExtensionConfigurations>
	</lightExtension>
		
	
    <drivable>
           <steeringWheel node="0>0|1|3|0" indoorRotation="540" outdoorRotation="60" />
    </drivable>

  	 <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="120" >
                      <exactFillRootNode node="0>0|1|8" />
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <motorized statsType="car">
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="30" fillType="diesel" /> <!-- usage is per hour at max load and max rpm -->
            </consumerConfiguration>
        </consumerConfigurations>

        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="1" wheelIndex2="2" /> <!-- front left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="3" wheelIndex2="4" /> <!-- back left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" differentialIndex1="1" differentialIndex2="2" /> <!-- front-back -->
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>

   		
		  <motorConfigurations>
           <motorConfiguration name="Power Stroke 6.0L DSL V8" hp="325">
                <motor torqueScale="0.4" minRpm="1000" maxRpm="6000" maxForwardSpeed="200" maxBackwardSpeed="20" brakeForce="1.7" lowBrakeForceScale="0.22" dampingRateScale="0.15">
                    <torque rpm="1000" torque="0.9"/>
                    <torque rpm="2400" torque="1"/>
                    <torque rpm="3480" torque="1"/>
                    <torque rpm="4560" torque="0.75"/>
                    <torque rpm="5280" torque="0.63"/>
                    <torque rpm="6000" torque="0.3"/>
                </motor>
                <transmission autoGearChangeTime="1" gearChangeTime="0.4" name="$l10n_info_transmission_manual" axleRatio="25" startGearThreshold="0.35">
                    <directionChange useGear="true"/>
                    <backwardGear gearRatio="4.066" name="R"/>
                    <forwardGear gearRatio="4.784"/>
                    <forwardGear gearRatio="2.423"/>
                    <forwardGear gearRatio="1.443"/>
                    <forwardGear gearRatio="1.000"/>
                    <forwardGear gearRatio="0.525"/>
                  
                   
                </transmission>
            </motorConfiguration>
        </motorConfigurations>

     
		<exhaustEffects>
            <exhaustEffect node="0>0|1|5" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.01 0.01 0.01 1.5" maxRpmColor="0 0 0 10" minRpmScale="0.05" maxRpmScale="0.65" xzRotationsOffset="0 0" xzRotationsForward="-180 0" xzRotationsBackward="50 0" xzRotationsLeft="0 100" xzRotationsRight="0 -100" />
        </exhaustEffects>
		
		<dashboards>
		
		
            <dashboard displayType="ANIMATION" valueType="rpm" animName="rpmDisplay" minValueAnim="0" maxValueAnim="4500" groups="MOTOR_ACTIVE" />
            <dashboard displayType="ANIMATION" valueType="speed" animName="speedDisplay" minValueAnim="0" maxValueAnim="160" groups="MOTOR_ACTIVE" />
        </dashboards> 
    </motorized>

    <ai>
        <agent width="2.05" length="5.5" height="1.85" lengthOffset="1.35" frontOffset="3.09" />
        <collisionTrigger node="0>0|1|1|2" width="2.4" height="1.8"/>
    </ai>
		<animations>
	 <animation name="speedDisplay">
            <part node="0>0|1|7|1" startTime="0" endTime="1" startRot="-7.109 25.183 -106.336" endRot="25.893 -3.434 7.034" />
        </animation>
        <animation name="rpmDisplay">
             <part node="0>0|1|7|0" startTime="0" endTime="1" startRot="29.83 0 0" endRot="-15.011 -26.084 121.378" />
        </animation>
   	</animations>
	
	
	<designConfigurations title = "Plow">
		<designConfiguration name="No Plow Setup" price="0">
			<objectChange node="0>0|4" visibilityActive="false"/>
		</designConfiguration>
		<designConfiguration name="Plow Setup" price="0">
			<objectChange node="0>0|4" visibilityActive="true"/>
		</designConfiguration>
	</designConfigurations>	
	
	<design2Configurations title = "Lightbar">
		<design2Configuration name="None" price="0">
			<objectChange node="0>0|3|14|0" visibilityActive="false"/>
			<objectChange node="0>0|3|14|1" visibilityActive="false"/>			
			<objectChange node="0>0|3|14|2" visibilityActive="false"/>
		</design2Configuration>
		<design2Configuration name="Edge" price="0">
		    <objectChange node="0>0|3|14|0" visibilityActive="true"/>
			<objectChange node="0>0|3|14|1" visibilityActive="false"/>			
			<objectChange node="0>0|3|14|2" visibilityActive="false"/>		   
		</design2Configuration>
		<design2Configuration name="Mini Rotator" price="0">
		  <objectChange node="0>0|3|14|0" visibilityActive="false"/>
	      <objectChange node="0>0|3|14|1" visibilityActive="true"/>			 
		  <objectChange node="0>0|3|14|2" visibilityActive="false"/>   
		</design2Configuration>
		<design2Configuration name="Mini Wheelen" price="0">
		   <objectChange node="0>0|3|14|0" visibilityActive="false"/>
		   <objectChange node="0>0|3|14|1" visibilityActive="false"/>			
		   <objectChange node="0>0|3|14|2" visibilityActive="true"/>
		</design2Configuration>
	</design2Configurations>
	
	<design3Configurations title = "Body Strobes">
        <design3Configuration name="None" price="0">
          	<objectChange node="0>0|3|11" visibilityActive="false"/>
		</design3Configuration>
        <design3Configuration name="Body Strobes" price="0">
         	<objectChange node="0>0|3|11" visibilityActive="true"/>
		</design3Configuration>
	</design3Configurations>
	
	<design4Configurations title = "Ranch Hand Bullbar">
        <design4Configuration name="None">
            <objectChange node="0>0|5" visibilityActive="false"/>
		</design4Configuration>
		<design4Configuration name="Installed">
            <objectChange node="0>0|5" visibilityActive="true"/>
			<objectChange node="0>0|2|42|0|0" visibilityActive="false"/>
			<objectChange node="0>0|2|42|0|1" visibilityActive="false"/>
			<objectChange node="0>0|2|42|0|2" visibilityActive="false"/>
			<objectChange node="0>0|2|42|0|5" visibilityActive="false"/>
			<objectChange node="0>0|2|42|12|3" visibilityActive="false"/>
			<objectChange node="0>0|2|42|12|4" visibilityActive="false"/>
			<objectChange node="0>0|2|42|11" visibilityActive="false"/>
		</design4Configuration>
	</design4Configurations>
	
	<design5Configurations title = "Logo">
        <design5Configuration name="None" price="0">
          	<objectChange node="0>0|2|47" visibilityActive="false"/>
		</design5Configuration>
        <design5Configuration name="GMYK Farms" price="0">
         	<objectChange node="0>0|2|47" visibilityActive="true"/>
		</design5Configuration>
	</design5Configurations>
	
	<dashboard>
        <groups>
           <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>			
        </groups>
	
        <default>
            <dashboard displayType="EMITTER" node="0>0|3|13" idleValue="0" intensity="10" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="EMITTER" node="0>0|2|9"  idleValue="0" intensity="40" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="EMITTER" node="0>0|2|35" idleValue="0" intensity="40" groups="MOTOR_ACTIVE"/> 
        </default>
	</dashboard>
	
	  <licensePlates>
        <licensePlate node="0>0|2|46|0" position="FRONT" preferedType="SQUARISH" placementArea="0.08 0.16 0.13 0.16"/>
        <licensePlate node="0>0|2|46|1"  position="BACK"  preferedType="SQUARISH" placementArea="0.10 0.16 0.11 0.16"/>
    </licensePlates>
	
	
	<baseColorConfigurations title="Main Body Color" useDefaultColors="true">
        <baseColorConfiguration name="Black" color="0.0 0.0 0.0" />
	    <baseColorConfiguration name="Anchor" color="0.04817185178399086 0.054480280727148056 0.07036012411117554"/>
		<baseColorConfiguration name="Ash" color="0.08865559846162796 0.07227185368537903 0.06847819685935974"/>
		<baseColorConfiguration name="Black Purple" color="0.004391442984342575 0.0012141074985265732 0.008568127639591694"/>
		<baseColorConfiguration name="Charcoal" color="0.0159962996840477 0.01444383803755045 0.015208518132567406"/>
		<baseColorConfiguration name="Dark Purple" color="0.042311426252126694 0.010960087180137634 0.0284260381013155"/>
		<baseColorConfiguration name="Ebony" color="0.0024282161612063646 0.001214107614941895 0.0006070540985092521"/>
		<baseColorConfiguration name="Fire Brick" color="0.4452013075351715 0.015996228903532028 0.015996307134628296"/>
		<baseColorConfiguration name="Fire Engine Red" color="0.4452013075351715 0.015996228903532028 0.015996307134628296"/>
		<baseColorConfiguration name="Fossil" color="0.18782082200050354 0.16826936602592468 0.18116426467895508"/>
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		<baseColorConfiguration name="Iron" color="0.06480327248573303 0.06662597507238388 0.07036012411117554"/>
		<baseColorConfiguration name="GMYK Gun Metal" color="0.043 0.043 0.051"/>
		<baseColorConfiguration name="Jet Black" color="0.0009105810895562172 0.0009105808567255735 0.0009105810313485563"/>
		<baseColorConfiguration name="Midnight" color="0.0012141078477725387 0.0012141079641878605 0.0018211619462817907"/>
		<baseColorConfiguration name="Mink" color="0.24620148539543152 0.2158605009317398 0.1980693638324737"/>
		<baseColorConfiguration name="Pearl River" color="0.6938720941543579 0.7230551838874817 0.7156937718391418"/>
		<baseColorConfiguration name="Shadow" color="0.0368894562125206 0.0368894524872303 0.0368894524872303"/>
		<baseColorConfiguration name="Smoke" color="0.5149177312850952 0.5088813304901123 0.479320228099823"/>
		<baseColorConfiguration name="Steel Gray" color="0.18447507917881012 0.19806931912899017 0.20863690972328186"/>
		<baseColorConfiguration name="Thunder" color="0.5088815689086914 0.47353142499923706 0.4072403907775879"/>
		<baseColorConfiguration name="Clean White" color="1 1 1"/>
		<baseColorConfiguration name="Deep Sea Blue" color="0.0060488395392894745 0.034339819103479385 0.09305895864963531"/>
		<baseColorConfiguration name="Marble Blue" color="0.0930589884519577 0.15292614698410034 0.20863690972328186"/>
		<baseColorConfiguration name="Night Blue" color="0.007499039173126221 0.009134059771895409 0.08865559846162796"/>
		<baseColorConfiguration name="OD Green" color="0.067 0.086 0.012"/>
		<baseColorConfiguration name="Army Tan" color="0.698 0.651 0.529"/>
		<baseColorConfiguration name="Desert Tan" color="0.549 0.341 0.184"/>
		<baseColorConfiguration name="Navy Gray" color="0.29 0.286 0.345"/>
		<baseColorConfiguration name="Air Force Gray" color="0.729 0.69 0.663"/>
		<baseColorConfiguration name="Air Force Blue" color="0.106 0.251 0.388"/>
		<baseColorConfiguration name="GMYK Red" color="0.2 0 0"/>
		<baseColorConfiguration name="GMYK Deep Red" color="0.1 0 0"/>
		<baseColorConfiguration name="GMYK Lime" color="1 1 0"/>
        <material materialSlotName="GMYK_FS25_Body"/>
    </baseColorConfigurations>

    <designColorConfigurations title="Lower Color" useDefaultColors="true">
		<designColorConfiguration name="Black" color="0.0 0.0 0.0" />
	    <designColorConfiguration name="Anchor" color="0.04817185178399086 0.054480280727148056 0.07036012411117554"/>
		<designColorConfiguration name="Ash" color="0.08865559846162796 0.07227185368537903 0.06847819685935974"/>
		<designColorConfiguration name="Black Purple" color="0.004391442984342575 0.0012141074985265732 0.008568127639591694"/>
		<designColorConfiguration name="Charcoal" color="0.0159962996840477 0.01444383803755045 0.015208518132567406"/>
		<designColorConfiguration name="Dark Purple" color="0.042311426252126694 0.010960087180137634 0.0284260381013155"/>
		<designColorConfiguration name="Ebony" color="0.0024282161612063646 0.001214107614941895 0.0006070540985092521"/>
		<designColorConfiguration name="Fire Brick" color="0.4452013075351715 0.015996228903532028 0.015996307134628296"/>
		<designColorConfiguration name="Fire Engine Red" color="0.4452013075351715 0.015996228903532028 0.015996307134628296"/>
		<designColorConfiguration name="Fossil" color="0.18782082200050354 0.16826936602592468 0.18116426467895508"/>
		<designColorConfiguration name="Gray" color="0.22322802245616913 0.22322796285152435 0.22322800755500793"/>
		<designColorConfiguration name="Iron" color="0.06480327248573303 0.06662597507238388 0.07036012411117554"/>
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		<designColorConfiguration name="Jet Black" color="0.0009105810895562172 0.0009105808567255735 0.0009105810313485563"/>
		<designColorConfiguration name="Midnight" color="0.0012141078477725387 0.0012141079641878605 0.0018211619462817907"/>
		<designColorConfiguration name="Mink" color="0.24620148539543152 0.2158605009317398 0.1980693638324737"/>
		<designColorConfiguration name="Pearl River" color="0.6938720941543579 0.7230551838874817 0.7156937718391418"/>
		<designColorConfiguration name="Shadow" color="0.0368894562125206 0.0368894524872303 0.0368894524872303"/>
		<designColorConfiguration name="Smoke" color="0.5149177312850952 0.5088813304901123 0.479320228099823"/>
		<designColorConfiguration name="Steel Gray" color="0.18447507917881012 0.19806931912899017 0.20863690972328186"/>
		<designColorConfiguration name="Thunder" color="0.5088815689086914 0.47353142499923706 0.4072403907775879"/>
		<designColorConfiguration name="Clean White" color="1 1 1"/>
		<designColorConfiguration name="Deep Sea Blue" color="0.0060488395392894745 0.034339819103479385 0.09305895864963531"/>
		<designColorConfiguration name="Marble Blue" color="0.0930589884519577 0.15292614698410034 0.20863690972328186"/>
		<designColorConfiguration name="Night Blue" color="0.007499039173126221 0.009134059771895409 0.08865559846162796"/>
		<designColorConfiguration name="OD Green" color="0.067 0.086 0.012"/>
		<designColorConfiguration name="Army Tan" color="0.698 0.651 0.529"/>
		<designColorConfiguration name="Desert Tan" color="0.549 0.341 0.184"/>
		<designColorConfiguration name="Navy Gray" color="0.29 0.286 0.345"/>
		<designColorConfiguration name="Air Force Gray" color="0.729 0.69 0.663"/>
		<designColorConfiguration name="Air Force Blue" color="0.106 0.251 0.388"/>
		<designColorConfiguration name="GMYK Red" color="0.2 0 0"/>
		<designColorConfiguration name="GMYK Deep Red" color="0.1 0 0"/>
		<designColorConfiguration name="GMYK Lime" color="1 1 0"/>
        <material materialSlotName="body.002"/>
    </designColorConfigurations>
	
	<winch>
		<rope node="0>0|5|4|0|23|1" triggerNode="0>0|5|4|0|23|0" maxTreeMass="32.0" maxNumTrees="8" minLength="1" maxLength="64" maxSubLength="64">
			<mainRope diameter="0.009" uvScale="4"/>
			<setupRope diameter="0.009" uvScale="4" emissiveColor="0 2 0 1"/>
			<attach node="0>0|5|4|0|24|1">
				<marker width="0.1" offset="0.005" color="0 2 0"/>
			</attach>
			<treeHook filename="$data/shared/forestry/treeHook03.xml"/>
			<objectChange node="0>0|5|4|0|24|1" visibilityActive="false" visibilityInactive="true"/>
			<objectChange node="0>0|5|4|0|24|0" visibilityActive="false" visibilityInactive="true"/>
			<objectChange node="0>0|5|4|0|24|2" visibilityActive="false" visibilityInactive="true"/>
		
		</rope>
	</winch>	
	
	
	
</vehicle>
